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Old Nov 04, 2010, 04:32 AM // 04:32   #261
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I ended up pugging it. I was running a suboptimal Mesmer build, but to my credit it had Panic. First try and we made it with only one hairy spot. From reading this thread, I was expecting something harder...
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Old Nov 04, 2010, 06:36 AM // 06:36   #262
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Why does everyone have so much trouble grouping up? Am I the only one who has real life friends who also play Guild Wars? In fact, I've met a lot of people who play guild wars just by talking to people around campus. :3

As for the battle of Lion's arch, we found it challenging but fun. It might have been a little too hard if you're making builds from scratch instead of using wiki builds or whatever, but that's what we did and we got it in four tries.

Last edited by shady tradesman; Nov 04, 2010 at 06:39 AM // 06:39..
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Old Nov 04, 2010, 10:00 AM // 10:00   #263
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try playing on weekend where there is more players available
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Old Nov 04, 2010, 01:11 PM // 13:11   #264
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Originally Posted by Arkantos View Post
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others. In games where grouping is usually required like DDO, they have a far better LFG system implemented than GW and other MMOs do (server wide party search easilly broken down into blocks and level range showing each LFG and the mission / quest that they want to do).

In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.

Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.

Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).

Last edited by bhavv; Nov 04, 2010 at 01:18 PM // 13:18..
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Old Nov 04, 2010, 01:35 PM // 13:35   #265
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Dont people got a guild/alliance or mabye even friends from real life or in game? who can help them out? way better then pugging it.
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Old Nov 04, 2010, 01:42 PM // 13:42   #266
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Originally Posted by bhavv View Post
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others. In games where grouping is usually required like DDO, they have a far better LFG system implemented than GW and other MMOs do (server wide party search easilly broken down into blocks and level range showing each LFG and the mission / quest that they want to do).

In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.

Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.

Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).



...shakes head

WOW is not a game where u can solo most of the time. To enjoy the game content, at level 80, which is the max level, you have to group to do ANY level 80 dungeons and level 80 raids and u have to group for pvp.


In gw, you can enjoy the endgame content with heros and henchies. That is a big difference.
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Old Nov 04, 2010, 01:47 PM // 13:47   #267
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First I tried to do it with henchies, but failed at the end. Then I asked my classmate to do it (he is a ranger and I am an ele). We did it on the first try.
Then I helped one of my friends to get his oppressor weapons so I started again with my mesmer (he is a monk). We did it on the second try.

IMO this difficulty is pretty much ideal and the quest was fun. I'm looking forward to these type of quests in GW2.
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Old Nov 04, 2010, 02:21 PM // 14:21   #268
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Originally Posted by Arkantos View Post
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.
Sure if you enjoy standing in town and LFG for hours. Why are some people expecting others to play this game in the most boring way possible? What kind of argument is that, that we all MUST play it this way because it is an online multiplayer game blah blah blah. Just leave us alone, you play it your way and we play it our way!

I don't want to have to deal with LFG, elitist builds, and PUG issues AT ALL if I can help it. It is unfortunate that heroes are a lot weaker than human players and we are forced to group in the most difficult areas, otherwise I wouldn't bother.
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Old Nov 04, 2010, 06:05 PM // 18:05   #269
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Originally Posted by bhavv View Post
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others.
Same applies to GW. The big difference between GW and most other online RPGs is that in GW, almost everything is doable by yourself with AI.

Quote:
In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.
Apparently you haven't played many MMOs. In WoW, grouping is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave. The difference is, in GW you can roll through most content with 1-2 other players and heroes. In WoW, you need to find 24 other players. Same thing applies with most other MMOs.

Quote:
Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.
You're right, but the fact that it's an online multiplayer game should give you a big enough hint that you're eventually going to have to group up with others.

Quote:
Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).
If you can't find the maximum amount of players you need, then settle for less. If you can't find any, then you still have the option to play with AI. Although I do agree with you, finding groups for end-game content is terrible.


Quote:
Sure if you enjoy standing in town and LFG for hours. Why are some people expecting others to play this game in the most boring way possible? What kind of argument is that, that we all MUST play it this way because it is an online multiplayer game blah blah blah. Just leave us alone, you play it your way and we play it our way!

I don't want to have to deal with LFG, elitist builds, and PUG issues AT ALL if I can help it. It is unfortunate that heroes are a lot weaker than human players and we are forced to group in the most difficult areas, otherwise I wouldn't bother.
You don't have to all the time, but seeing as it is an online multiplayer game, you're eventually going to have to. If you pick up an online multiplayer game expecting to play the whole thing solo, then you're a fool. The bottom line is, you're eventually going to have to, unless you're skilled enough to do it by yourself with AI.

Also, my post what more directed at him saying GW2 is slowly disappointing him due to the fact that h/h is gone, forgot to add that in the quote. I do understand why you want to play GW1 alone, but again, you can't expect to do everything by yourself in an online multiplayer game.

Last edited by Arkantos; Nov 04, 2010 at 06:07 PM // 18:07..
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Old Nov 04, 2010, 06:25 PM // 18:25   #270
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Quote:
Originally Posted by Arkantos View Post
If you pick up an online multiplayer game expecting to play the whole thing solo, then you're a fool. The bottom line is, you're eventually going to have to, unless you're skilled enough to do it by yourself with AI.

Also, my post what more directed at him saying GW2 is slowly disappointing him due to the fact that h/h is gone, forgot to add that in the quote. I do understand why you want to play GW1 alone, but again, you can't expect to do everything by yourself in an online multiplayer game.
I don't think the name calling is called for. It's not foolish to expect that the original game may be playable solo with AI when ANet actually printed that on the box and designed the game to support that option. Now if you expect to be able to play as efficiently with AI as a coordinated group of players, that is probably not a reasonable expectation.
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Old Nov 04, 2010, 06:28 PM // 18:28   #271
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Originally Posted by MisterB View Post
I don't think the name calling is called for. It's not foolish to expect that the original game may be playable solo with AI when ANet actually printed that on the box and designed the game to support that option. Now if you expect to be able to play as efficiently with AI as a coordinated group of players, that is probably not a reasonable expectation.
No, it is foolish to pick up an online game and expect to never have to group. The game is playable solo, but that doesn't mean that you can complete the game and then do as you wish alone. I'm not trying to say that you're (not directed at you btw) a fool if you want to play solo, I'm saying you're a fool if you expect to never have to play with others.
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Old Nov 04, 2010, 07:04 PM // 19:04   #272
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No, it is foolish to pick up an online game and expect to never have to group.
Not really. People do it. It was one of the selling points of GW. The only exceptions are the elite dungeons, and those are only exceptions because they prohibit henchies from going down (and we can't take 7 heroes...yet).
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Old Nov 04, 2010, 07:37 PM // 19:37   #273
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What's annoying is that the requirement to group is completely unpredictable - why can I easily solo all the WiK content, but not the last mission?
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Old Nov 04, 2010, 08:19 PM // 20:19   #274
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people shouldn't be able to play through the end-game content with henchies. end of story.
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Old Nov 04, 2010, 09:22 PM // 21:22   #275
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GW would not sell millions of copy if it was not for the solobility. Granted its fun to play in a group sometimes but there are many out there that are time-strapped and they do not have the time to play with others. Not to mention the interuption factor (BRB, 1 min, 1 sec etc...) that is the group killer for many. IMO the impending release of full heros teams is the last carrot before the release of GW2.
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Old Nov 04, 2010, 09:30 PM // 21:30   #276
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GW would not sell millions of copy if it was not for the solobility.
Having a lot of soloable content doesn't mean that you shouldn't have content requiring grouping.

See: WoW.
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Old Nov 04, 2010, 09:34 PM // 21:34   #277
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I didn't even know about the supposed solobility of GW when I first heard about it in 04. I'm pretty sure most people wouldn't have either, regardless of when that was. No monthly fees is the reason it sold so well.
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Old Nov 04, 2010, 10:01 PM // 22:01   #278
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people shouldn't be able to play through the end-game content with henchies. end of story.
Says who?

If henchies are available then we can assume ANet says otherwise.
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Old Nov 04, 2010, 10:35 PM // 22:35   #279
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Quote:
Originally Posted by keli View Post
people shouldn't be able to play through the end-game content with henchies. end of story.
Well, currently you can't take henchies into elite areas, requiring you to party up.
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Old Nov 04, 2010, 10:43 PM // 22:43   #280
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I don't see why having two options (AI + human group) is a bad thing.

Don't like heroes and hench? Don't use them.

Anybody who tries to pug UW/FoW will know just how moronic and infantile people can be and I would have given up on GW a long, long time ago if partying the whole game was compulsory.
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